Okay, been a while since ive posted here; mostly because ive been spending every possible moment in either sandbox or 3dsmax 9..
The creation of a landmark:
This is the tricky part, from a modeling perspective this is an HUGE project.. We are talking about an almost complete Object library, not to mention textures..
Some Props:
Buildings So Far:
WIP: No material applied..
Story:
After the activation of the artifact, You get sucked into the Interdementional rift, a polar opposite of this demention, Where there was life, Now! there is mostly death. after waking up in an unknown and Strange place, you look around not realizing right away where you are. Once your vision clears, you reel back in horror! as you see the city scape of newyork, only instead of being a lively and life filled place, it is strangely dark and hard to make out at first. But through the haze you see the crysler building with most of it's top missing. Then! You hear a Noise... A grumbling or moaning, you turn around only to see zombified people making there way toward you.
That's the very biggining of the level, so far..
We need ideas for many things, Props, buildings, gameplay changes, and enviroment details:
Any ideas?
The creation of a landmark:
This is the tricky part, from a modeling perspective this is an HUGE project.. We are talking about an almost complete Object library, not to mention textures..
Some Props:
Buildings So Far:
WIP: No material applied..
Story:
After the activation of the artifact, You get sucked into the Interdementional rift, a polar opposite of this demention, Where there was life, Now! there is mostly death. after waking up in an unknown and Strange place, you look around not realizing right away where you are. Once your vision clears, you reel back in horror! as you see the city scape of newyork, only instead of being a lively and life filled place, it is strangely dark and hard to make out at first. But through the haze you see the crysler building with most of it's top missing. Then! You hear a Noise... A grumbling or moaning, you turn around only to see zombified people making there way toward you.
That's the very biggining of the level, so far..
We need ideas for many things, Props, buildings, gameplay changes, and enviroment details:
Any ideas?