Vengeful Spirit

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A forum for all the team members and visitors of the Crysis Modification Vengeful Spirit.


2 posters

    Level 2: Post Appocaliptic New york

    Themodman101
    Themodman101
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    Posts : 95
    Join date : 2009-03-08
    Age : 33

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    Post  Themodman101 Sat Apr 25, 2009 2:39 am

    Okay, been a while since ive posted here; mostly because ive been spending every possible moment in either sandbox or 3dsmax 9..


    The creation of a landmark:

    This is the tricky part, from a modeling perspective this is an HUGE project.. We are talking about an almost complete Object library, not to mention textures..

    Some Props:


    Level 2: Post Appocaliptic New york Brokencombnew

    Buildings So Far:
    Level 2: Post Appocaliptic New york Newversion
    Level 2: Post Appocaliptic New york 00000k
    WIP: No material applied..
    Level 2: Post Appocaliptic New york 00002k



    Story:

    After the activation of the artifact, You get sucked into the Interdementional rift, a polar opposite of this demention, Where there was life, Now! there is mostly death. after waking up in an unknown and Strange place, you look around not realizing right away where you are. Once your vision clears, you reel back in horror! as you see the city scape of newyork, only instead of being a lively and life filled place, it is strangely dark and hard to make out at first. But through the haze you see the crysler building with most of it's top missing. Then! You hear a Noise... A grumbling or moaning, you turn around only to see zombified people making there way toward you.

    That's the very biggining of the level, so far.. Razz


    We need ideas for many things, Props, buildings, gameplay changes, and enviroment details:


    Any ideas?
    Themodman101
    Themodman101
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    Posts : 95
    Join date : 2009-03-08
    Age : 33

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    Post  Themodman101 Sat May 16, 2009 10:12 pm

    Due to a very obvious issue with modeling new york, we have decided to change locations to a less know area, most likly one that we made up. lol

    also, I think we would be better off starting in the suburbs. What do you guys think? It'll add an inturesting creepyness effect as the you exlore an area where kids used to play, but now there is only death and destruction..
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    andyd151
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    Post  andyd151 Sat May 16, 2009 11:48 pm

    this is looking great Smile

    this is the map i will be working on at some point ?
    Themodman101
    Themodman101
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    Posts : 95
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    Post  Themodman101 Sun May 17, 2009 1:14 am

    Yeah!! Sure is :p

    Glad to see you like it. cheers

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